--- Log opened Mon Mar 23 00:00:34 2015 | ||
olofk | stekern: Great detective work there. Can't access lkml right now to read the second link though | 07:50 |
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olofk | And good to hear you liked Book of unwritten tales. But where could you die? I never noticed that? | 07:50 |
olofk | Actually, being able to die in a few places is the most annoying things in adventure games because you think you are safe for a long time. I'm looking at you Fate of Atlantis and Beneath a steel sky | 07:51 |
olofk | The uncompressed initramfs is quite a bit larger. (11M vs 6.2M in my case) Could that be a problem? | 07:59 |
olofk | Oh well. People can always turn on gzip if they want to store the kernel in a 8MB Flash | 08:01 |
olofk | At least it looks like it boots a lot faster uncompressed | 08:02 |
stekern | olofk: I died when before I went through the ghost mirror | 08:40 |
stekern | -when | 08:41 |
stekern | ;) | 08:41 |
stekern | I died in bass the first thing I did when I played that for the first time, so I never felt safe in that. Can't remember dying in fate of atlantis though | 08:45 |
olofk | stekern: Ahh :) | 08:49 |
stekern | that's one of the best gags in the game imo btw, when you ask death to kill you to become a ghost and he responds "Sorry, can't do that. You can't die in this adventure game" | 08:52 |
olofk | :) | 08:52 |
olofk | I absolutely loved that objects that you don't need to care about stop being clickable | 08:53 |
stekern | olofk: yeah, me too. and that they followed the golden rules laid out here: http://grumpygamer.com/why_adventure_games_suck | 09:46 |
olofk | stekern: haha "Most are solved by chance or repetitive sessions of typing "light candle with match", "light paper with match", "light rug with match", until something happens. This is not tough game play, this is masturbation" | 10:06 |
LoneTech | if he regards that as masturbation, he's doing it wrong. | 10:09 |
stekern | heh, either that or he's just kinky | 10:13 |
olofk | lol | 10:47 |
olofk | Was whoever wrote this really upset about something? "return !!!(REG8((SPI_BASE_ADR[core]+SIMPLESPI_SPSR))&SIMPLESPI_SPSR_RFEMPTY);"? | 13:16 |
stekern | either that or he's heard about 'three star programmers' and applied it to exclamation marks | 13:22 |
ams | i know a five star programmer .. | 13:26 |
ams | void ****locps;/* four, count them, four stars */ | 13:28 |
* stekern bows | 13:28 | |
ams | now consider code for that .. :/ | 13:28 |
stekern | I think I... pass ;) | 13:28 |
ams | (that is the true reason the hurd failed btw ... that single line) | 13:30 |
olofk | :) | 13:37 |
juliusb | olofk: it's possible that line of code was mine? | 16:27 |
juliusb | It's from some old ORPSoC "driver" code? | 16:28 |
juliusb | I apologise :-/ I guess there was a lot to be upset about back then... | 16:30 |
olofk | juliusb: I suspected an svn blame would show that you were the culprit :) | 16:46 |
olofk | And yes, it is the simple_spi driver from ORPSoCv2 | 16:47 |
-!- Netsplit *.net <-> *.split quits: zama, NCommander | 19:04 | |
-!- Netsplit over, joins: zama | 19:04 | |
olofk | How on earth are the FIFOs implemented in simple_spi? | 20:20 |
stekern | is there something strange with them? | 20:30 |
stekern | apart from that there doesn't seem to be any use for the (unused) wp_p2 signal | 20:32 |
olofk | I think I got it now. It's a ring buffer rather than a FIFO, so if I just read continiously, I will get FIFO empty every fourth read | 21:41 |
olofk | Hmm... do I always need to do a read after each write to clear out the read FIFO? | 21:46 |
stekern | isn't a ring buffer just a way to implement a FIFO? | 21:53 |
olofk | ohh.. you got a point :) | 21:53 |
--- Log closed Tue Mar 24 00:00:35 2015 |
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